One ship, one crew, and a sea that bites back.
Scurvy — a seafaring adventure & management sim, built in public.
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Latest news
All updates →Development progress
Full progress board →Ship building & refitIn progress90%
In-harbor refit complete (instant settle / batch demolish / drag-move), polishing
CrewIn progress80%
Needs, mood, relationships and ranks playable; recruiting flow in progress
Save systemIn progress75%
Save/load works across systems; closing coverage gaps
CombatIn progress70%
Cannons and boarding playable; boss phase mechanics in development
Latest devlogs
All posts →Join us
Watch the game take shape on Discord and our chat groups — and steer where this ship goes.